Monday, 2 May 2016

Dark souls 3


Dark Souls 3 hasn't so much learned from its predecessors as devoured them, ripping into their narratives and geographies as it searches for a way of standing apart, of starting afresh. Roving the realm of Lothric is like wading through an enormous intestine, swimming with gobbets of the original game's Lordran and Bloodborne's Yharnam - a familiar statue, a ring's item description that hints at a forgotten ancestry, a particular area-of-effect attack that had me shouting in recognition even as it tore my health bar in two.

At times this is a purebred Dark Souls sequel, a labyrinth of faded masonry populated with suspicious-looking gargoyles, where you'll wage ferocious yet dignified jousts against knights equipped with swords and spears. But then the skin splits and it's a Bloodborne sequel in all but name, offering up pyres of burning corpses and wiry, crimson-eyed abominations who'll knock you off-balance with raking combos or slide around your defences, reaching for your jugular. Sometimes you feel like a survivor, inching through deceptively beautiful chambers with shield held out like a letter of apology. And sometimes, you feel like a tiny but terrible predator, diving through the swipes of giants and dragons to strike at ankle and underbelly.


The two styles are expertly blended over the course of a majestic 60-70 hour adventure, and you can, of course, shift the emphasis by tweaking your character's stats appropriately. But one significant drawback is that Dark Souls 3 lacks a voice of its own. In broad terms it's a rewrite of the original: the player is once again a cursed undead, resurrected to seek redemption by slaughtering corrupted beings and exchanging their souls for level-ups and gear. Your quarry this time are four wayward Lords of Cinder, whose embers must be restored to their thrones in Lothric's version of Lordran's Firelink Shrine. As with Majula in Dark Souls 2, the latter now serves as a distinct customisation hub, accessible via teleportation from bonfire checkpoints out in the world, where you'll encounter merchants, a mournful Firekeeper who handles character levelling and Andre, the original game's grandfatherly blacksmith.

System requirement : 

Minimum Requirements :
OS: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
Processor: Intel Core i3-2100 / AMD® FX-6300
Memory: 4 GB RAM
Graphics: NVIDIA® GeForce GTX 750 Ti / ATI Radeon HD 7950
DirectX: Version 11
Network: Broadband Internet connection
Storage: 25 GB available space
Sound Card: DirectX 11 sound device

Here is some image : 





Download link (18 GB) :

part download @2GB


How to install : 
  1. extract using winrar or 7zip
  2. install
  3. copy crack to game folder
  4. play it ! enjoy :)

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