Dark Souls 3
hasn't so much learned from its predecessors as devoured them, ripping into
their narratives and geographies as it searches for a way of standing apart, of
starting afresh. Roving the realm of Lothric is like wading through an enormous
intestine, swimming with gobbets of the original game's Lordran and
Bloodborne's Yharnam - a familiar statue, a ring's item description that hints
at a forgotten ancestry, a particular area-of-effect attack that had me
shouting in recognition even as it tore my health bar in two.
At times this
is a purebred Dark Souls sequel, a labyrinth of faded masonry populated with
suspicious-looking gargoyles, where you'll wage ferocious yet dignified jousts
against knights equipped with swords and spears. But then the skin splits and
it's a Bloodborne sequel in all but name, offering up pyres of burning corpses
and wiry, crimson-eyed abominations who'll knock you off-balance with raking
combos or slide around your defences, reaching for your jugular. Sometimes you
feel like a survivor, inching through deceptively beautiful chambers with
shield held out like a letter of apology. And sometimes, you feel like a tiny
but terrible predator, diving through the swipes of giants and dragons to
strike at ankle and underbelly.
The two styles
are expertly blended over the course of a majestic 60-70 hour adventure, and
you can, of course, shift the emphasis by tweaking your character's stats
appropriately. But one significant drawback is that Dark Souls 3 lacks a voice
of its own. In broad terms it's a rewrite of the original: the player is once
again a cursed undead, resurrected to seek redemption by slaughtering corrupted
beings and exchanging their souls for level-ups and gear. Your quarry this time
are four wayward Lords of Cinder, whose embers must be restored to their
thrones in Lothric's version of Lordran's Firelink Shrine. As with Majula in
Dark Souls 2, the latter now serves as a distinct customisation hub, accessible
via teleportation from bonfire checkpoints out in the world, where you'll
encounter merchants, a mournful Firekeeper who handles character levelling and
Andre, the original game's grandfatherly blacksmith.
System requirement :
Minimum
Requirements :
OS:
Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
Processor: Intel Core i3-2100 / AMD® FX-6300
Memory: 4 GB RAM
Graphics: NVIDIA® GeForce GTX 750 Ti / ATI Radeon HD 7950
DirectX: Version 11
Network: Broadband Internet connection
Storage: 25 GB available space
Sound Card: DirectX 11 sound device
Processor: Intel Core i3-2100 / AMD® FX-6300
Memory: 4 GB RAM
Graphics: NVIDIA® GeForce GTX 750 Ti / ATI Radeon HD 7950
DirectX: Version 11
Network: Broadband Internet connection
Storage: 25 GB available space
Sound Card: DirectX 11 sound device
Here is some image :
Download link (18 GB) :
part download @2GB
How to install :
- extract using winrar or 7zip
- install
- copy crack to game folder
- play it ! enjoy :)
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